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LEVEL DESIGN PORTFOLIO

ETHAN DAVIS

Welcome to my Level Design Portfolio! I specialize in creating immersive and engaging maps for video games. Based in Canada, I am passionate about crafting unique gaming experiences through meticulous and rapid iteration.

MY PORTFOLIO

01

THIRD-PERSON SHOOTER

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LEVEL DESIGNER

Killer Inn is an asymmetrical third person shooter set in a remote Victorian castle. Players are separated into one of two teams: Lambs or Wolves. There are less Wolves than there are Lambs, but everyone's team is hidden information. Only Wolves know who is a Lamb or Wolf.

I worked on many aspects of Killer Inn, championing my own levels, modifying others levels to keep up with current iterations, and even dabbling in some FX to help out the team!

02

2D - SIDESCROLLER

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INDEPENDANT DEVELOPER

Levity is an independent project build using Unity 2D. I took it from early concepts all the way to publishing it on the Google Play Store!

Levity is a 2D physics based sidescroller, where your guns recoil is your only form of movement. This creates a unique challenge act for players as they attempt to balance movement and combat.

Level design played an important role in this project. Click on this project to find out more!

03

THIRD PERSON SHOOTER

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LEVEL DESIGNER

Frontlines is a custom game mode created and published to Fortnite using UEFN. It is a 5v5 class based shooter where teams fight to control capture points.

ART

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